Part of my interest in sculpture and 3D artwork does go back a long way to GCSEs at Chiswick Community School in West London in the early 1990s. We had visiting teacher who introduced me to the media of assemblage. Although this was a short-lived introduction it left a strong impression on me although, at that time, the process of creating the assemblage was often much more appealing that the outcome!
Assemblage was about using found objects and presenting them in their raw state, so when I produced my first 3D artwork in 2010 I used the general ideas of assemblage and added my own style and approach. My aim was to try and strike a balance between the conceptual and the aesthetic. The results off the first group of sculptural works led me to explore other possibilities. Ironically I found myself going back to some basic creative principles I had as a teenager and the freedom to experiment in order to develop ideas. Nearly all my ideas for each sculpture are inspired by the physical process of creating the work. I find it nearly impossible and actually quite restricting to actually plan each piece in terms of preparatory sketches or set processes.
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